**Team context**
You will work across design, art, backend, and product stakeholders in a distributed US team on game experiences that combine strong core gameplay with digital ownership and economy-aware features.
**Work model:**
**_Collaboration_**
* Async-first execution with scheduled reviews, standups, and milestone planning sessions.
**_Time-zone overlap_**
* Expected to maintain at least 4 hours of overlap with US business hours on collaboration days.
**_Reporting line_**
* Reports to game production leadership and works closely with product, design, art, and backend partners.
**_Tools_**
* Unity, C#, Git-based workflows, sprint tracking tools, documentation, and structured review cycles.
**Interested in our studio?**
You can find more info about us and our vacancies on our website!
**Requirements:**
* Strong hands-on experience building gameplay systems in Unity with C# for Android and iOS releases.
* Solid understanding of game feel, progression loops, and player-facing systems for mobile audiences.
* Experience optimizing performance, memory use, and device compatibility across mobile builds.
* Comfort integrating backend-connected features, economy systems, or live content hooks.
* Clear written communication and reliable async collaboration in a remote production environment.
**Responsibilities:**
* Implement and refine gameplay systems for KBG titles and partner engagements.
* Translate game design direction into maintainable, production-ready code.
* Collaborate with design and product teams on progression, usability, and feature tuning.
* Support feature scoping, technical estimation, and milestone planning.
* Contribute to code quality, reviews, and engineering standards across a distributed team.
**Benefits:**
* Competitive US-based part-time compensation.
* Remote-first schedule with flexible working blocks.
* Direct contribution to original titles and client-facing game production.
* High ownership in a small, cross-functional studio environment.
* Exposure to gameplay, product, and digital-economy feature development.
...Technicians, at each skill level, to join our team. Depending on each technicians level of experience will determine if you start as an Apprentice, Technician or Master Service Technician.* Service Technician Apprentice/Trainee 6-12 Months* Pay: $35K-45K yearly;...
...difference every day? Join us at Qualitest!We are looking for a Game Engine Developer to join our growing team in Redmond, WA! Role - Game... ...(C#, Python).* Deep experience with Unreal Engine internals and plugin/module development.* Solid understanding of 3D...
...Training & development Job title: Pool and Spa Cleaner No experience required... ...that work for you. Being a Pool and Spa Maintenance Technician at Poolwerx is more than just... ...delivering sparkling clean and chemically safe swimming pools. Youll market our industry-...
...6 Performs professional, technical, and analytical work in support of business unit and enterprise... .... The Asset Management and Analytics Analyst utilizes knowledge of Company program... ...is a safe, inclusive workplace for people of all backgrounds, and we are committed...
... May be coached by District Manager We have openings for Full or Part Time Nights, and Weekends. We have jobs for all ages - Teens to Adults, starting at 14 years old. That's right, 14-15 year old's have job opportunities with us. Apply today. Every day, more...